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aw fighting game / commanders

 Alien worlds game project

Story: Alien Worlds delivers their flagship fighting game, where explorers will now be able to strategize with their Minion, Weapon, Avatar and the Artifact/Item NFTs – directly in the browser, without loading into a new platform.
My role:
I was involved like a UX designer, participated as a game creator. Collaborated with big Alien Worlds team.

Results:

  • Storyboard
  • Game charts
  • Pith deck
  • UI kits
  • Wireframes
  • Game components
  • Game mechanics
  • Design prototypes
  • Mobile screens UX
  • Iconography
  • SFX

Fighting Game Storyboard

game charts

Alien Worlds delivers their flagship fighting game, where explorers will now be able to strategize with their Minion, Weapon, Avatar and the new Item NFTs – directly in the browser without loading into a new platform. Select and Equip each NFT with your Commanding Avatar for bonuses, each NFT property will determine turn cycles, damage and winnings, as participants Rank-up through the Tiers earning prizes such as NFT Points, TLM and more. As a flagship, other developers from gHubs will see this as the standard on how to utilize and deploy an exciting game filled with animation, sound effects and a rewarding experience.

references

pitch deck

wireframes / storyboard

first design prototypes

first mobile screens

high fidelity prototypes

Storyboard

Game charts

Pith deck

UI kits

Wireframes

Game components

Game mechanics

Design prototypes

Mobile screens UX

Iconography