aw fighting game / commanders
Alien worlds game project
Story: Alien Worlds delivers their flagship fighting game, where explorers will now be able to strategize with their Minion, Weapon, Avatar and the Artifact/Item NFTs – directly in the browser, without loading into a new platform.
My role:
I was involved like a UX designer, participated as a game creator. Collaborated with big Alien Worlds team.
Results:
- Storyboard
- Game charts
- Pith deck
- UI kits
- Wireframes
- Game components
- Game mechanics
- Design prototypes
- Mobile screens UX
- Iconography
- SFX
Fighting Game Storyboard
game charts
Alien Worlds delivers their flagship fighting game, where explorers will now be able to strategize with their Minion, Weapon, Avatar and the new Item NFTs – directly in the browser without loading into a new platform. Select and Equip each NFT with your Commanding Avatar for bonuses, each NFT property will determine turn cycles, damage and winnings, as participants Rank-up through the Tiers earning prizes such as NFT Points, TLM and more. As a flagship, other developers from gHubs will see this as the standard on how to utilize and deploy an exciting game filled with animation, sound effects and a rewarding experience.
references
pitch deck
wireframes / storyboard
first design prototypes
first mobile screens
high fidelity prototypes
Storyboard
Game charts
Pith deck
UI kits
Wireframes
Game components
Game mechanics
Design prototypes
Mobile screens UX
Iconography