aw fighting game / commanders
Alien worlds game project
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Story: Alien Worlds delivers their flagship fighting game, where explorers will now be able to strategize with their Minion, Weapon, Avatar and the Artifact/Item NFTs – directly in the browser, without loading into a new platform.
My role:
I was involved like a UX designer, participated as a game creator. Collaborated with big Alien Worlds team.
Results:
- Storyboard
- Game charts
- Pith deck
- UI kits
- Wireframes
- Game components
- Game mechanics
- Design prototypes
- Mobile screens UX
- Iconography
- SFX
Fighting Game Storyboard
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game charts
Alien Worlds delivers their flagship fighting game, where explorers will now be able to strategize with their Minion, Weapon, Avatar and the new Item NFTs – directly in the browser without loading into a new platform. Select and Equip each NFT with your Commanding Avatar for bonuses, each NFT property will determine turn cycles, damage and winnings, as participants Rank-up through the Tiers earning prizes such as NFT Points, TLM and more. As a flagship, other developers from gHubs will see this as the standard on how to utilize and deploy an exciting game filled with animation, sound effects and a rewarding experience.
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references
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pitch deck
wireframes / storyboard
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first design prototypes
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first mobile screens
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high fidelity prototypes
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Storyboard
Game charts
Pith deck
UI kits
Wireframes
Game components
Game mechanics
Design prototypes
Mobile screens UX
Iconography